Born to be Kings

Be it so known that the bearer of this charter has been charged by the High Lords of Mithril, acting upon the greater good and authority vested within in them by the office of the Shining Council of Mithril, granting the right of exploration and travel within the wilderness region known as the Greenbelt. Exploration should be limited to an area no further than thirty-six miles east and west and sixty miles south of Oleg’s Trading Post. The carrier of this charter should also strive against banditry and other unlawful behaviour to be encountered. The punishment for unrepentant banditry remains, as always, execution by sword or rope. So witnessed on this the 6th day of
Vanger in the one hundred and eightieth year After Victory, under the watchful eye of Lord Noleski Surtova, current High Lord of Mithril.

Born to be Kings

It has been over 20 years since a rag tag band of heroes defeated the fledgling god Kyuss on the shores of Termana thus saving Scarn from the fabled Age of Worms. It has also been nearly as long since the much storied Wielders of Legacy defeated the mad lich Sammaster and the dragon hordes he unleashed upon Ghelspad. In the intervening years of peace one would think that the divine races would finally have time and resources to expand their holdings and push the titanspawn further into the wilds.

But this has not happened.

Instead famine, war and strife along with religious and racial tensions have all but torn asunder the nations of Scarn and many now hold but a fraction of the territory they claimed even 10 years ago. A few nations, Calastia for one, Darakenee another, along with several of the greater city-states have managed to keep and even expand their holdings to a limited degree. Now, however, the greatest of the city-states, Mithril, city of the Golem, seat of Corean’s Power Upon Scarn has embarked upon an ambitious plan to colonize and conquer the Kelder Steppes and the southern Plains of Lede. To this end they have sent forth many brave colonists and adventurers to tame the wild lands in the name of Corean and all good peoples.

Arriving months ago the first wave of settlers immediately took to reclaiming old outposts and holdings left over from the ill-fated Northern Protectorate colonization some 90 years ago. These proved to be relatively easy to take and repair as the marauders who had conquered them so long ago had little interest in settling there. The barbarians and Orcs who lay claim to the Kelder Steppes and the Plains of Lede care little for civilization with one notable exception. Mansk, the barbarian “capital” on the shores of the Blood Basin has stood for far longer than any would have thought. It even survived the death of its founder King Barnicus although the inter-tribal warring that has been happening over the last 20 years has reduced Mansk to a shadow of its former glory. Barely 6000 call Mansk home now but it is still the largest settlement in the area of the Kelders that has become known as the River Kingdoms. The vast river network connects a loose association of barbarian settlements that have styled themselves ‘kingdoms’. It is unknown how these petty chieftains will react to the arrival of hundreds of new settlers but one phrase has already been used to describe the lands the first wave of them have taken for their own – the Stolen Lands.

Born to be Kings

Gnarjaiek Velianos VeronicaSteele Madriel